User Interface

This tab showcases my work in the User Interface field, consisting of UI content I created for multiple projects. Below, you'll see my creations for personal and professional projects.





Ghost Town

Here is a showcase of attributes to my upcoming 2D Platformer: Ghost Town.

You can play the prototype here.

Ghost Town Logo
The logo and title for my upcoming 2D Platforming game.
Start Button
UI Design for starting the game.
Quit Button
UI Design for quitting and closing the game.




Divine Dread

My capstone project for Rider University's Game and Interactive Media Design major. The game is a horror RPG with point-and-click elements, surrounding a detective investigating an abandoned town from an experiment gone wrong.

You can play the prototype here.

Divine Dread Logo
The logo and title for the capstone project.
Inventory
The inventory interface for the player to access items they pick up.
Journal
This button will be seen in-game, leading to the journal interface.
Pointer
This pointer appears during the Point-and-Click sections and acts as the Player's mouse icon.
Start Game Button
This button appears on the main menu and launches the game.
Settings Button
This button appears on the main menu and manages the game's settings.
Quit Game Button
This button appears on the main menu and exits the game.